I’ve actually stopped playing due to boredom just because I wasn’t losing any balls. The Zen made tables aren’t bad, but I personally find the ones I’ve played to be easy. I love the Williams tables in Pinball FX 3. What are your opinions and experiences? What are your favorite pinball games, both video game and real-life? My favorite IRL tables are The Adams Family, the Wizard of Oz, and Deadpool. Obviously, realistic physics and simulated tables aren't as important to me as they are to some, but I love learning a table, and progressing toward something across playthroughs (I LOVE weird, impossible elements like catching Pokemon most of all). Too be honest, my favourite pinball game is Pokemon Pinball (Both the original and Ruby & Sapphire), as well as Metroid Prime Pinball on DS and I have a lot of fond memories of paying Space Cadet Pinball on PC, trying to top my dad's and friend's scores. You can order a "Flip Grip" online to switch your switch to portrait orientation in handheld mode for about $15 plus shipping. There's exclusive Star Wars and Marvel tables that you buy as individual games, but I don't know if they're very good - what do you think? The Creature in the Well is an adventure / puzzle game with major pinball elements. Yoku's Island Express is a cute, fun, metroidvania with pinball controls, and it often goes on sale Senran Kagura Peach Ball is the one with anime tiddies. Pinball FX3 has the best physics, uses HD rumble expertly, and has tables people really love, like Medieval Madness and Junkyard (are those considered the best ones, or are there better ones?) "The Pinball Arcade" is generally inferior and short on tables (please correct me if I'm wrong) There are examples of players obtaining that many within a single 24-hour period (including mine), so doing so within a week seems very possible for other players, including those as average as I am.Hi friends, I'm looking for a really fun pinball game to play casually. (And that's without USER mode at all, since I now have the multiball one in Arcade mode.) And if 700 seems a lot (and it is), it's WAY more than the 150 easiest ones. But according to my example, at least 51% of them aren't excessively difficult. While some are quite difficult, it's only because some pinball gameplay is quite difficult. I think some players don't understand that these achievements are nothing more than regular gameplay. The fact is, I'm quite an average player compared to so many, but over time I've learned these tables pretty well. But the point is that I was able to unlock that many achievements without caring about specific achievements, or even looking them up to know what was nececssary. (And I suspect some of the more upset players are concerned because they love pinball just as much as I do, and they want all of ZP.)Īgreed, mine is an extreme example. Without specifically targetting a single achievement in ZP (beyond the original 5, months ago when we had no idea there would ever be more), I have managed to obtain over 700 of them, simply by loving pinball enough to put in a lot ot time. Play each table 2 or 3 times on sim will unlock about 160 achievements without even trying or playing that well.īeing its that benign and not hey collect all the hidden items in game (aka play hundreds of hours first) and we'll unlock a new mode kinda thing. However its super easy to get the amount needed by just playing all the tables on sim.skip all the other modes. I get being frustrated by content being locked behind an achievement wall, I use to like achievements than the 360 achievement hunt ruined them for me and I all but ignore them now on steam and in general i scoffed at the idea when i saw it here. I have no interest in the added modes, so I get locked out of the new table(s)s as a paying customer? Ursprünglich geschrieben von n3tizen:Locking DLC behind achievements is the best idea ever /s
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